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Real time water rendering engine for DirectX9 Aquatica Engine 1.0 Aquatica engine can be used to simplify the implementation of water surfaces in application with DirectX9 graphics. Key features of the engine:Water surface approximation using heightmaps, Heightmaps can be generated in real-time using FFT or Perlin noise, Generation of normalmaps, Generation of geometry: simple grid, geomipmap grid, radial grid, Water rendering options include: reflections, refractions, CPU/GPU displacement...

Aquitica Engine It looks very promising and I am very impressed so far.Unfortunately I realise that I need to expand my knoledge of C++ before I can make any real use of it, so that is how I am occupieing my time at the present.

Fantastic for the money This engine is something that I have been looking for to create a simple application for displaying company information. The only thing missing in my opinion, is underwater rendering.

Turtle Shepherd is small freeware 3D game. Turtle Shepherd 1.0 Turtle Shepherd is small freeware arcade 3rd person mindless shooter. Tuki the Turtle has a difficult task of saving pluck of sheep from greedy treacherous ravaging shoemaking dwarfs (dwarfs use sheep skin to make their smelly shoes) The Farmer has hired Tuki to be a shepherd. He'll pay good bucks if you manage to save his sheep. He'll give you one sheep to guard for starters. Press enter to shoot.

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